Gran Turismo 5 Updates and Cuts
Posted on 01. Dec, 2010 by Freak_c in Games, News
Gran Turismo is still being worked on and will be getting some new fixes and even some features will be heading towards the cutting block. Kazunori Yamauchi has been answering the various questions from fans via twitter where he has shed some light on game fixes and cuts. Thanks to GTPlanet they have translated the tweets for us and even listed them. You can see the list below.
Yamauchi confirms that his team at Polyphony Digital is working to implement mechanical — not just cosmetic — damage in GT5 sometime in early December. Less time-consuming fixes include nixing the game’s odd-looking “blocky” shadows, adding more online functionality (the lounge is mentioned) and possibly offering the option to disable the HUD overlay. Work to support Logitech’s G25 and G27 racing wheels in still underway, he adds.
As for what we won’t be seeing, it sounds like face-tracking in GT mode and YouTube uploading of replays are out due to memory constraints. We’ll also never get a chance to experience the cut “free roam” mode, in which players would have been able to drive around the gameworld, obeying traffic laws and stopping to get out of their cars to explore on foot. We imagine this was referred to internally as the “We Need Another Year of Development Time” mode.
* Flexible camera angles and “dynamic and wide-area lighting needs” are to blame for the sometimes blocky shadows. Yamauchi admits they are a problem and wants to improve them.
* Yamauchi appears to consider the possibility of removing the in-game HUD (heads-up-display features) at some point in the future.
* To unlock the Red Bull X1, you’ll need to complete the “Sebastian Vettel Challenge”, which appears at Level 30.
* Online “lounge” functionality and other features will be added “one by one”.
* Polyphony Digital continues to work on fully supporting the Logitech G25 and G27, though Yamauchi admits he would like a “new steering device soon”…
* Mechanical damage options will be implemented in a new update for GT5 coming “early December”.
* As you may know, many players noticed that GT5’s face-tracking functionality only worked in Arcade mode. According to Yamauchi, it’s not available in GT mode due to memory issues with the PS3.
* In-game rewards (such as the monetary prize in GT5 Prologue) for your performance in online events is something Polyphony Digital is considering, and may be implemented in a future update.
* Gran Turismo 5’s official, 2-disc sound-track will be released soon.
* Yamauchi wanted to implement a “free roam” gameplay mode in GT5, where players could drive around, respecting speed limits and obeying traffic laws, and even exit the car to walk around and explore the environment on foot.
* The YouTube replay upload feature had to be pulled from the final version of the game because it took a very long time to render and it consumed too much memory. Yamauchi is still considering it, however.
News Source here and here.

mike
07. Dec, 2010
“Polyphony Digital continues to work on fully supporting the Logitech G25 and G27, ”
hopefully that wil include some REAL force feed back!